A downloadable game for Windows

As of 10/11/2018 this is the current beta version of Ectolibrium Episode One.

I'm putting this up here for anyone who wants to check it out. If you want to play the current version beyond this release, please join our Discord for a Steam key, or otherwise get in touch! Our discord server: https://discordapp.com/invite/KdGNz3v

Features NOT included, which are planned for the first Steam Early Access Release:

  • Introduction
  • Level scoreboards
  • Better tutorial content
  • More art
  • More ambient life
  • More optional content

About Ectolibrium

Ectolibrium is a 2.5d platformer, although it plays pretty differently from any of those currently on the market. You play as a creature yanked from another dimension and dropped into an industrial wasteland full of other alien lifeforms. You leap and cling through the environment to find ectoplasm to power yourself up, allowing you to temporarily fly. You explore, interact with unique creatures and collect nutrient to sprout alien plants and sabotage force fields blocking your path. You trigger floods of ectoplasm, transforming the dead environment into a vibrant and flourishing alien ocean. We want our gameworld to feel truly weird, with visuals drawing off tide-pools, deep sea life and and microorganisms. Only trace amounts of a more familiar world remain in this setting, buried beneath years of accumulated strangeness.


Ep1Beta.zip 284 MB

Development log


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Looking forward to seeing the story progress, it's really cool how you interact with so many life forms on the planet. :)

I'm always worried with games with platforming like this, as it can trivialize a lot of challenges, but you've done a fantastic job of making navigation the real challenge. Pairing that with the symbiotic progression of growing the world, it really adds a lot more to navigating and giving an incentive to explore. Excited to see this with some more refined artwork and the like! Great job so far! 

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Hey, thanks so much! Glad you had fun. Really excited to show what comes next in the story :)
Edit: Just watched the vid and posted it on our Facebook -- it looks like I need to put something attention-grabby to nudge players in the right direction in that third level! Noted feedback re: map... that might happen. Many ideas for future content. Thanks again for playing.